﻿#region Copyright Statement
//  ------------------------------------------------------------------------------
//  
//    This file is part of The Streambolics Library.
//    Copyright © 2005-2009, Stephan Leclercq & Streambolics
//    All rights reserved.
//  
//    The Streambolics Library is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//  
//    The Streambolics Library is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//  
//    You should have received a copy of the GNU General Public License
//    along with Streambolics; if not, write to the Free Software
//    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
//  
//  ------------------------------------------------------------------------------
#endregion

using System;
using System.Collections.Generic;
using System.Text;

namespace Streambolics.PatLite
{
    /// <summary>
    ///     A lightpole that is connected through a PHC device.
    /// </summary>
    /// <remarks><para>
    ///     This class acts as a <i>facade</i> pattern to the PHC
    ///     controller and converter that actually light the
    ///     lamps.
    /// </para></remarks>

    public class PhcLightpole : LightpoleStatus, IMessageProducer, IMessageConsumer
    {
        private PhcDevice _Phc;
        private LightpoleToPhcConverter _Converter;

        /// <summary>
        ///     Create the lightpole.
        /// </summary>

        public PhcLightpole ()
        {
            _Phc = new PhcDevice ();
            _Converter = new LightpoleToPhcConverter (this, _Phc);
        }

        #region ICommunicationHandler implementation

        public byte[] ProduceMessage ()
        {
            return _Phc.ProduceMessage ();
        }

        public void ConsumeMessage (byte[] m)
        {
            _Phc.ConsumeMessage (m);
        }

        public void PeerReset ()
        {
            _Phc.PeerReset ();
        }

        #endregion

    }
}
